Week after week I see dozens of Kickstarter projects that just aren't living up to their full potential. It could be the project concept, presentation, or any of a myriad or reason but the result is the same. These projects just aren't doing well and hence they are the Underachievers.
As always I try to list these projects in descending order from finishing first to last.
by NOWish games
Like I said though, these are awesome looking coins that I love, but I think the price isn't right and even the licenced Game of Thrones versions of the coins from the same guy are going to have a tough time of it.
I like this project because they saw a problem and attempted to fix it. That said as a parent with a baby this lid would not help me as they designed it for standard bottles (which isn't a bad idea) but we don't use those. We use a wider angled bottle that this lid wouldn't fit. Plus I honestly don't care as much about germ exposure as some parents so yeah I'm not the target audience.
Other than that I honestly think they have a pretty decently, if a bit "infomercial-ish" video and campaign laid out. $10 for a single "universal" lid at the early bird price could also be part of the problem. I mean I can buy one of these bottles for like $1 with a whole new lid so I could just buy 10 and still cost the same as this. So they're fighting scale and visability.
Would this project fit well in the baby industry? Of course! There are worse specialized projects (PeePee Teepee anyone?) out there that I shake my head at wondering how they ever hit the market. Maybe Kickstarter isn't good for baby projects? Maybe they just find the right people to see the project? In the end I think this one's poor performance is mostly just not getting the right eyes on it more than the project itself.
I think it's pretty well documented that I like cosplay, webseries, and independent film makers, so of course this project caught my eye. Unfortunately it's fallen into the underachievers quite handily and why is that? Let's count a few ways:
- No plot - There's pretty much no solid description of what story they're telling. Just a very vague description and that's not a way to sell your project to backers.
- No examples of previous work - Anyone can come to Kickstarter and ask for money. The ones who get it are the ones who have some proof they can do what they say they will. If you're in pre-production fine show us some of your other videos that show you have some clue what you're up to.
- No funding breakdown - You will probably see this one over and over on any list I have of underachievers. You need to spell out costs my friends! In the "old days" of two years ago vague or nonexistent budgets breakdowns were the norm, but now that projects are coming out, being delayed, and going over budget more Kickstarter veterans want to know you have some clue how to budget.
- Not on the project page - They DO have a pilot script, yet you have to go to their website to see it. No excerpts, no big giant button saying "read the pilot" or anything like that and that's a problem. If you can't put it on your project page and not an offsite page it's not going to be seen. You need to grab people's attention with your project page, not your website.
Could this be a fun little series? Possibly. But people film youtube webseries all the time without Kickstarter or before running a Kickstarter. We need to know you can to before we back.
by Tyrone Selby
Indie comics are nothing new to me, I've interviewed at least a good dozen and known dozens more webcomic creators. So of course I take a look at indie comics and this one caught my eye. Then I facepalmed when I saw how it was going. So lets take a look:
- The Video - I'm sorry but if you're "day job" as it were is to create videos why do like zero editing on your promotional video? The audio isn't that good either which is kind of sad I couldn't hear him half the time. PLEASE watch your own videos and get someone who's not a part of your project to watch it too! Getting a critical eye on it can help.
- Writing - Honestly I think all it would take is getting a friend or two to read your project before it launches and you'd catch clunky descriptions and such. When you're trying to sell a written project you need to make sure your written campaign is well written. If you can't write a pitch why would I expect you to be able to write a book or comic in this case?
- Budget breakdown - Again and again. $3,000 goes where? Artists? Printing? What?
- No Webcomic why? This one is a personal nitpick. I contend a webcomic is a great way to "get started" and actually prove you have some clue how to make a comic. It also allows you to build up readers for when you do want a print run to get instant backers.
- One shot? Series? Book size? Full color? There's very few details and detail help sell the project!
by Teku Studios
So I was going through my twitter feed (@KSConversations of course. ;) ) when I saw Tim Schafer post up a link to this underperforming project. If one of the biggest Kickstarter game creators can't push you over the top what's wrong with your project? Honestly I'm not sure! It seems to be a very well put together project if a bit niche. It looks like it's their first game as a team and maybe it's because they are from Spain and their English isn't that great? (Though they did put up subtitles which is always a good option)
Honestly could this just be a videogame Kickstarter fatigue? Or a lack of attention?
4Hire Web Series
by Anthony Blaine
Another webseries? Yep, and this one at least has some scenes shot that we can see. It is a very well done video and the team looks like they actually care about the project, so why is it underperforming?
- This is the second Kickstarter for the same project. Which means they haven't fully fulfilled the first Kickstarter especially since the reward levels list 4 episodes as a reward in the previous campaign and here they are asking for 4 episodes in this one.
- I LOVE the budget breakdown! YAY! This is doing it right. I just have to question why the largest budget expense is catering. Food for the shooting is the biggest cost for the project? That just begs explanation.
- Outreach to new backers? I'm wondering how well the team is leveraging the larger number of people involved to reach out to new backers. With over 140+ volunteers did everyone already back the first project? It just seems odd to see and I have to wonder what kind of outreach is going on to get this project seen beyond the immediate cast/crew area.
This project just seems to be languishing and it's a bit sad. They're doing things right in a lot of ways, I honestly think just not enough folks beyond their immediate area have heard of it. Might be worth putting up a full trailer or something and try to get it on Machinma or other major Youtube webseries share.
Logs From a Starship
by Matt Price
Another writing project and once again a sore/close topic for me. This is a young author trying to get up and going so lets run down how he can improve this project for a better chance.
- VIDEO: Even an iPhone video (shot sideways not in the stupid vertical mode) can do it. Just follow basic film taking rules and you should be fine.
- Budget breakdown budget break down budget BLAH!!
- A 100+ page book? Is it written? Edited? Cover image? What work needs done?
- SAMPLES! I have no proof or idea how you write beyond your project page. Hell not even a link to some of your other work.
- Self-Publishing means a lot of things to a lot of people. What services are you using? Where is it going to be published?
- Where have you released your work to before? Who has read it?
I'm not trying to be a jerk but most writers will tell you there's a lot of crap you have to go through to be a writer and they don't have much patience for those who think they can skip it. One of the biggest steps is proving you can write by putting your work out there over and over again with little or no reward. We need to see you improving your craft by putting out work, and by doing that you build up an audience and then you put up a Kickstarter.
This is an interesting project because it's all about science, and in my opinion extremely important science. The question is, can these guys actually advance the science in a meaningful way? I have a feeling most folks look at this project and just brush these guys off as "a couple of kids." That and fusion has gotten mixed reviews over the years due to hoaxes, misreporting, and other incidents. This is an uphill project and I hope they can fulfill their budget breakdown.
Is this project a victim of it's own previous success? Is it part of the "big name backlash?" I don't know, all I know is I think it's underachieving.
This project strikes me as one of the "mixed messages" kind. Normally when you see a webcomic on Kickstarter it's to fund a new year of comics or a print run, but this one is a conversion project. Converting a webcomic to the written word is an odd choice and I think that on top of the weirdness of the creator (which I find funny BTW) just goes to confuse and alienate potential backers.
Oh hello again SPACE SHOCK why are you on the Underachievers list? Honestly I totally want to play this game and I think a demo might have helped. Other than that I have a feeling the reason why this isn't doing well is just timing. Oh sure a graphical breakdown of the budget and more information of past work of the team (since this seems to be the first game as a group) would be helpful the project itself seems solid.
If this project fails just because it's timed too close to Space Hulks release that'd be disappointing. Because this seems a great Space Hulk/Neverwinter combination.
by MRTA Productions Inc.
This project just strikes me as a "failed concept" Kickstarter. It's a pretty well laid out project though it does fail at Budget Breakdown and doing updates (ZERO in the entire time?) but I think the biggest problem is the project itself. I mean I would love a planter that could water itself or remind me to water it, but I'm not spending $115 for a tiny six inch planter. I mean those who would spend that kind of money on a planter, already know how to properly take care of plants! I would think your target market are forgetful wanna be gardeners like myself, not the well established ones who know what they're doing. Just saying...
This project just strikes me as a "failed concept" Kickstarter. It's a pretty well laid out project though it does fail at Budget Breakdown and doing updates (ZERO in the entire time?) but I think the biggest problem is the project itself. I mean I would love a planter that could water itself or remind me to water it, but I'm not spending $115 for a tiny six inch planter. I mean those who would spend that kind of money on a planter, already know how to properly take care of plants! I would think your target market are forgetful wanna be gardeners like myself, not the well established ones who know what they're doing. Just saying...
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